moe90@feddit.nl to Technology@lemmy.worldEnglish · 13 hours agoSony just axed the 60fps Bloodborne mod with a DMCA takedownwww.theverge.comexternal-linkmessage-square22fedilinkarrow-up1172arrow-down10
arrow-up1172arrow-down1external-linkSony just axed the 60fps Bloodborne mod with a DMCA takedownwww.theverge.commoe90@feddit.nl to Technology@lemmy.worldEnglish · 13 hours agomessage-square22fedilink
minus-squareReallyActuallyFrankenstein@lemmynsfw.comlinkfedilinkEnglisharrow-up22·9 hours agoWhat is the DMCA argument here? Does anyone know what was alleged by Sony? It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.
minus-squareTilgare@lemmy.worldlinkfedilinkEnglisharrow-up6·4 hours agoBloodborne is a PS4 game and the mod used a PC emulator, did it not? That’ll be why right there.
minus-squareSkunkWorkz@lemmy.worldlinkfedilinkEnglisharrow-up6·2 hours agoThe mod was designed to play in 60fps on a jailbreaked PS4 Pro in boost mode. It just also works on an emulator
minus-squaretal@lemmy.todaylinkfedilinkEnglisharrow-up6·9 hours agoCould be distributing a modified copy of a copyrighted binary.
minus-squareReallyActuallyFrankenstein@lemmynsfw.comlinkfedilinkEnglisharrow-up4·9 hours agoPossible I suppose, but if that worked, not sure why they couldn’t just provide a diff patch that worked on the user’s existing binary…
What is the DMCA argument here? Does anyone know what was alleged by Sony?
It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.
Bloodborne is a PS4 game and the mod used a PC emulator, did it not? That’ll be why right there.
The mod was designed to play in 60fps on a jailbreaked PS4 Pro in boost mode. It just also works on an emulator
Could be distributing a modified copy of a copyrighted binary.
Possible I suppose, but if that worked, not sure why they couldn’t just provide a diff patch that worked on the user’s existing binary…